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Death road to canada
Death road to canada












death road to canada

One run I lost a teammate in the first mission after the horde cornered him in a bathroom. These early spots are easy scavenging, but sometimes even the easiest stops can go south. Eventually, a mission pops up, either one I can choose or one forced on me. Random stats flash onto the screen as I drive, sometimes faster than I can read. The Death Road is split into two main segments: driving and scavenging. It’s like a good parent helping his or her child with homework…just, ya know, with zombies. I like that the game isn’t holding my hand, just giving me enough to get started and then sending me on my way. Other than that I’m left to my own devices.

death road to canada

I get a brief backstory letting me know I’m starting in Florida (so there’s a ton of driving to do) and a hint or two about my rolled characters. I get a starting weapon, a few supplies, a car and I’m on the road. I’ve driven down this road a handful of times now, but I’ll keep going for a while.ĭeath Road to Canada starts me off with two teammates, either customized or rolled randos. What I got was a surprisingly full course meal, rewarding strategic planning and punishing every bad decision. This is the Death Road to Canada and it’s a road I entered with low expectations, thinking it to be a simple survival game without much meat on the bone. Every decision could spell the end, yet they press on knowing that success means safety from the horde. Along the way they pick up allies, fend off zombies while scavenging supplies from abandoned buildings. A pair of survivors set out on a perilous journey, hearing rumors of a safe haven north of the border.














Death road to canada